t's that time again: gamescom, the world's largest event for computer and video games and Europe's leading games business platform, will open its doors from August 24 to 28, 2022. The fact that there will be a joint appearance for Berlin and Brandenburg for the ninth time for this event, organized by medianet berlinbrandenburg e.V. and sponsored by the Senate Department for Economics, Energy and Public Enterprises and Medienboard Berlin-Brandenburg, has been enthusiastically received by the participating companies.
Stephan Schwarz, Berlin Senator for Economics, Energy and Public Enterprises emphasizes, “The games scene is important for the capital region. At gamescom, the entire spectrum of the industry, which is growing rapidly in Berlin and Brandenburg, will be on display. Games startups from the fields of blockchain, development, data analytics, marketing, publishing and, for the first time, sustainability will be represented in the business area. This year, several indie developers will also be there to present their games to the international trade audience in the Indie Arena Booth. This powerful presence at gamescom is the best advertising for our capital region and GamesCapitalBerlin.”
In line with gamescom's efforts to create a sustainable trade fair, the medianet joint appearance of Berlin-Brandenburg will also be an example of the regenerative movement. gamescapital.berlin partnered up with co-exhibitor GamesForest.Club and founded the gamescapital.berlin Forest, a digital forest that will grow by the support off three forest conservation projects with the GamesForest.Pin. The pin offers companies an attractive opportunity to reward their employees and players, protect biodiversity and reduce their ecological footprint. You can directly donate for the gamescapital.berlin Forest here.
More information about GamesForest.Club and how to get GamesForest.Pins at and before gamescom can be found here. Take a look at the growing gamescapital.berlin Foresthere and donate directly to the forest here.
The participating companies, split between the Business Area and the Indie Arena Booth, are as follows:
Business Area: Hall 4.1, Pavilion C061g - D070g
CM Games: independent game developer
data.ai europe limited: Unified Data AI platform
DCMN GmbH: Growth Marketing Partner for digital companies and startups worldwide
GamesCoin Group GmbH: the ecosystem for a whole new world of games
Games Forest Club gGmbH: non-profit organization for a climate-friendly future
Genvid Technologies Europe GmbH: livestreaming in the form of Massively Interactive Live Events
Prismatika GmbH: Boutique game publisher
Indie Arena Booth: Hall 10.2, Pavilion F010g - E011g
Happy Broccoli Games – Kraken Academy
Stellar Cartography Interactive – To the Stars
Twisted Ramble Games – Duru
Sven Ahlgrimm, Mathilde Hoffmann – ODDADA